Page 1 of 1
[Developers' Notes] Legacy of Darkness
Posted: Sat 2011.06.11, 17:51
by KAMIKADzE
[GM]Viral wrote:We are pleased to release the Developers' Notes for the next CABAL update: Legacy of Darkness
These are
only Developers' Notes. This means that while the information contained here is accurate it might also change, and some features might be added or removed before the update goes live on our servers.
Also, there is
NO RELEASE DATE YET. There is no point in asking when it will go live, since as soon as we know we will inform you about it. Please do not create numerous posts and threads asking when the update will go live (not that asking this has stopped anyone in the past, but hope dies last).
Please remember that these notes are
LIABLE TO CHANGE. They still have to go through a number of tests (during which it is almost guaranteed that some parts will change).
AdditionsNew Mission Dungeon- Name
- Location
- Pontus Ferrum (92,128) Entrance behind Lautus Pluma
- Requirements
- Level 145 and above
- Battle Style Level 11 and above
- Entry Item
- Hacked Code Disk

New Armour Set of Drei Frame- Name
- Details
- Obtainable only from MD Maquinas Outpost
- Drop with up to 1 slot. You are not able to use a Slot Extender on these items
- Armour Options and required stats to equip
- Additional Information
- Item grade: Highest
- Epic options are not available
- The set has 3 kinds of Unique options and the type/effect is applied at random

New Epaulet of Drei Frame- Name
- Details
- Visible when wearing a Drei Frame Suit
- Epaulet Options
Drei Frame Armour Set EffectDrei Frame Armour Set combined with Drei Frame Epaulet Effect
Re: [Developers' Notes] Legacy of Darkness
Posted: Sat 2011.06.11, 17:51
by KAMIKADzE
[GM]Viral wrote:Improved Force Core Upgrade System- Summary
- The Force Core upgrading system has been improved with the implementation of Option Scrolls instead of catalysts.
- Details
- Option Scrolls and Force Cores are divided into categories depending on the item level

- Process
- Force Core Upgrading is done through the Core Alchemist NPC
- The Force Core Upgrading UI has been changed

- Obtaining Option Scrolls
- Option Scrolls can be obtained by extracting armours and weapons with a transmuter
- Option Scrolls can be either Random or Defined
- Weapon Option Scrolls: Extracted from Weapons
- Armour Option Scrolls: Extracted from Armour
- An additional Option Scroll can be given depending on the upgrade level of the item being transmuted
- The Option Scroll level is decided by the item grade

- Random Option Scrolls
- These scrolls grant a random upgrade attribute from the available options
- Random Option Scrolls and Defined Option Scrolls can be used at the same time
- When upgrading, the success/failure of the Random Option Scroll is decided first, then the success/failure of the Defined Option Scroll, if the two are used together.
- Options for each part
Re: [Developers' Notes] Legacy of Darkness
Posted: Sat 2011.06.11, 17:52
by KAMIKADzE
[GM]Viral wrote:Dungeon Point (DP) SystemSummary- Players will receive Dungeon Points when completing dungeons
Details- The DP gained, as well as the total accumulated DP, will be shown on the Dungeon Clear UI
- The maximum DP that can be gained is 100
- If no DP is gained in 3 hours the total DP is reset to 0
- DP can be exchanged for items at the DP exchange NPC Peticia in Port Lux

Dungeon Points for each DungeonDungeon Point Item ExchangeCube Rewards- Each Cube has its own rewards, similar to the Mission War Buff Capsules
- Cube of Experience rewards a Potion of Experience (low, medium, high, highest)
- Each Potion of Experience can grant the following

- Cube of Soul rewards a Potion of Soul (low, medium, high, highest)
- Each Potion of Experience can grant the following

- Cube of Enchant has the following rewards (Slot Extender rewards depend on the grade of the Cube of Enchant)

Re: [Developers' Notes] Legacy of Darkness
Posted: Sat 2011.06.11, 17:53
by KAMIKADzE
[GM]Viral wrote:Other Additions- Astral Bike Changes and Additions
- 'Plasma Coating Kits' are changed to 'Bike Coating Kit - Colour'
- 'Bike Coating Kit - Colour' is sold by the Grocer in each village
- 'Bike Coating Kit - Colour' is applied by right-clicking on the coating kit then clicking on the Astral Bike
- The following colours are available
- Blue
- Dark Red
- Dark Blue
- Burnt Yellow
- Dark Viridian
- Iron Yellow
- Permanent Dark Red
- Dark Ultramarine
- Astral Bikes can now be upgraded to +15
- New item Astral Bike upgrade kit is required
- Astral Bike Blue level requirement lowered to level 60 (BSL 7 or above)
- Battle Style Specific Armour
- Bluestin/Titanium/Osmium is now class-specific
- Class-specific attribute only applies to armour obtained after the update
- 'Class Attribute Card' is sold by the Port Lux Grocer to enable switching non-specific Armour to class-specific Armour.
- Class-Specific Armour has an HP increase attribute
- The amount of HP increased depends on the item level
- New Convenient Dungeon functions
- Added SP dice when completing a dungeon
- BSLV 6 or above can recharge SP with the SP dice
- SP dice is only available for Mission and DX dungeons, not quest dungeons
- The amount of SP recharged depends on the Battle Style Level
- BSLV 6-18: Recharge 0-5 bubbles of SP (0-25,000)
- BSLV 19: Recharge 1-6 bubbles of SP (5,000 - 30,000)
- Added a treasure chest to Panic Cave DX
- Added Movement Speed to Character Information UI
- Added option for Fade Step to move to the cursor
- Added a method to receive items from Cash Inventory
- Ctrl+Left Click moves items from the Cash Inventory
- Added CABAL Logo watermark when the UI is hidden
- Added Screen Options to Settings
- Full Screen mode / Window Mode / Changeable Full Screen mode
- It is possible to change Full Screen to Window mode by pressing 'Alt + Enter'
- Added Guild Notice to Guild Information UI, and a Scroll function to the Guild Introduction UI
- Added SIGMetal Material and Quartz cores to the droplist for Mutant Forest and higher
- Added Item Lock function
- During Item Lock neither inventory use or item exchange will be permitted
- Added Nation War Reward Warp to the centre of Pontus Ferrum
- Added Maximum zoom/out option
- Added Entry Items for levelling quests from level 70-100
- Added new Mercenary 'Maximum Level Rabbit'
- Added ASC controller destroying mission to 'ASC controller' Scenario quest
Re: [Developers' Notes] Legacy of Darkness
Posted: Sat 2011.06.11, 17:53
by KAMIKADzE
[GM]Viral wrote:Changes- It is now possible to re-enter a solo dungeon after a disconnect
- A new entry item is not needed to re-enter the dungeon
- Re-entering is only possible for 10 minutes after the disconnect
- Re-entering is limited to the same dungeon in the same channel
- Changed Epic (crafted) Items
- Example: Deathblow Craft
- Epic 1 - 3 refers to crafts of 6% - 10% Critical Damage (1-handed weapons)
- Epic 4 - 7 refers to crafts of 16% and higher Critical Damage (1 handed weapons)
- Changed colour of Epic items 1-3
- Changed colour of Epic items 1-3 without slot to Lime
- Changed colour of Epic items 1-3 with slot to Green
- Changed the names of Epic Items 4 - 7
- Destruction - Destructive
- Amp - Outrageous
- Adept - Skilled
- Will - Convictional
- Deathblow - Fatal
- Restoration - Anabiotic
- Luck - Miraculous
- Changed the name of Vampiric Items
- Epic items 1 - 3: Absorption
- Epic items 4 - 7: Bloodsucking
- Changed Quest Interface
- Changes so that users can easily check the progression and details of quests
- Changed so that Quest Summary information UI will be shown
- Changed so that quests are divided into 'Quest in Progress', 'Scenario Quest', 'Normal Quest'
- Quest Summary information UI is movable and stackable
- The maximum number of Quest Summary information UI's is 5
- Quest Monster location and items is shown on the GPS, marked as an X or purple triangle
- Changes to the drops of certain dungeons
- Changed option of certain low / high level epic items
- Changed so that Buff potions and Blessing beads will not drop in weakened dungeons
- Changed so that Extract Potions will not drop in certain dungeons
- Dungeons: Lake in Dusk, Frozen Tower of Undead B1F, , Frozen Tower of Undead B2F
- Changed the option of ‘Attack’, ‘Magic Attack’ to ‘All Attack UP’
- Changed the option of ‘Sword / Magic Skill Amp.‘ to ‘All Skill Amp.UP’
- Changed the slot option of Earrings / Bracelets to low epic option
- Changes in the drops of Named Monsters
- Forgotten Ruin
- Astral Bike(Blue / RW3)
- Epaulet +7
- Slot Extender(Low / Medium)
- Osmium Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
- Bike Upgrade Kit(Low / Medium)
- Lakeside
- Astral Bike(Blue / RW3)
- SIGMetal Epaulet
- Slot Extender(Low / Medium / High)
- Shineguard / Teragrace / Mystic Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
- Bike Upgrade Kit(Low / Medium)
- Pontus Ferrum
- Astral Bike(Blue / RW3)
- SIGMetal Epaulet
- Slot Extender(Medium / High / Highest)
- SIGMetal Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
- Bike Upgrade Kit(Low / Medium)
- Porta Inferno
- Astral Bike(Blue / RW3)
- Epaulet +8
- Slot Extender(Low / Medium / High / Highest)
- Mithril Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
- Bike Upgrade Kit(Low / Medium)
- Changed so that the sub-password will be applied on the creation of the inventory / warehouse
- Removed the penalty from certain dungeons (Mission, DX, certain quest dungeons)
- Changed the contents of certain quests
- Monsters below level 34 is set to non-aggressive
- Users can delete normal quests
- Changed the Battle Style Level requirements for certain quests
- Changed some NPC locations in certain dungeons
- The casting time for Battle and Aura mode has been removed
- Battle mode status is now saved during logout and login
- Lautus Pluma is now set to aggressive
- Removed the Core Cube reward from Mission Dungeons
- Changed the weapon appearance of Wizard and Force Archer so the weapon equipped on the left side will show, regardless of the grade
- Changed to show Titanium/Pherystin armour during character creation
- Set new characters to spawn in front of the NPC that gives the first quest
- Changed so that it is possible to destroy Lycanus, SIGMetal, and Drei Frame
- Changed to save Board/Bike summon status during logout/login or channel changes
- Changed to make the speed of summoning an Astral Bike or Astral Board identical
- Lowered the droprate of Armours in Fort Ruina and the Undead Ground
- Changed the Item Class of Shadowtitanium to Medium
- The bamboo forest in the middle of Green Despair was removed