- Fixed issue with inability to load settings.
- Fixed issue with removed Average tab.
- Fixed to display ranking even if you haven't played more than 30 games.
※However, ranking will be displayed only for the top 100 Solo/Team places. - Fixed problem with Quick Slots resetting after pressing the 「Don't show today」 button on Shadow Arena banner (FINALLY).
[JP] 28.01.2019 Patch Notes
- KAMIKADzE
- KAMIKADzE
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[JP] 28.01.2019 Patch Notes
Shadow Arena-related fixes:
Re: [JP] 28.01.2019 Patch Notes
What is your opinion on new crescent temple monsters?
- KAMIKADzE
- KAMIKADzE
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Re: [JP] 28.01.2019 Patch Notes
o100 wrote:What is your opinion on new crescent temple monsters?
Short answer: garbage.
Longer answer: I have tried to farm them, and for as long time as I could force myself to farm them they were pure garbage in every possible way. Maybe I was just unlucky as always and your mileage may vary, but for me:
- EXP rating: Bad for lvl 62+.
- Drop: 3-digit silver per mob and sometimes they dropped traces & remains. Other than that they theoretically should drop Crescent rings and soiled rings, but I haven't managed to drop even a single one, and that time spent on ordinary Crescent Temple mobs would yield me at least 1 soiled and a massive difference in silver due to trash loot.
- Difficulty: Significantly harder than ordinary mobs (still ezpz for me, no idea why some people on the web compare them to Akuman or Shikuraia...) and considering the drop^ they're just a waste of time (from my experience).
- What would I recommend?:
- If ordinary Crescent Temple mobs are kinda tough for you then just keep grinding them.
- If ordinary Crescent Temple mobs are easy for you and your goal is the ring - try switching to Tushira Ruins for the better ring and Capras for your future.
- If Crescent Temple & Tushira Ruins are both easy for you and you can stand the new Crescent mobs - try going for Shikuraia Undersea Ruins and the best of the best Tungrad Ring instead.
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