[Update] v1.1.0f
Posted: Sat 2014.03.22, 20:10
Serverside Fixes:
The following fixes will apply when you enter a new area:
Fixed a bug where the Strongbox mod that dropped additional magic or rare items would not always drop the correct number.
Fixed a bug where some mod restrictions on Strongboxes would not work (for example, quality mods could erroneously spawn on Jeweler's Strongboxes).
Fixed a bug where the level 78 tri-attribute hybrid defensive mod could spawn on lower-tier Sacrificial Garbs.
Fixed some cases where atypically few or many Strongboxes could spawn in some areas.
Fixed two more instance crashes.
The following fixes will apply when you enter a new area:
Fixed a bug where the Strongbox mod that dropped additional magic or rare items would not always drop the correct number.
Fixed a bug where some mod restrictions on Strongboxes would not work (for example, quality mods could erroneously spawn on Jeweler's Strongboxes).
Fixed a bug where the level 78 tri-attribute hybrid defensive mod could spawn on lower-tier Sacrificial Garbs.
Fixed some cases where atypically few or many Strongboxes could spawn in some areas.
Fixed two more instance crashes.